3D · Environment
·
Unreal Engine 5
·
2023
An abandoned street environment built in Unreal Engine 5 with Quixel Megascans: my introduction to real-time environments, engine optimization and Blueprints.
Software:
Unreal Engine 5

Breakdown
Real-time environment — Set up the scene with Megascans, optimized materials and objects for the game engine. · Blueprints — Used Blueprints to drive interactive movement — a first step into game logic.






Description
I created an Abandoned street in Unreal Engine 5 using Megascans from Quixel. Throughout the project, I learned how to set it up, optimize materials and objects for the game engine, and use Blueprints to control the ball's movement. If you're starting with Unreal Engine 5, I highly recommend Pixel Helmet's 'Unreal Engine 5: Complete Beginner's Course' for a solid introduction and understanding of the basics.
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