3D · Prop

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Blender · Substance Painter

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2024

Nintendo Game Boy

Nintendo Game Boy

Nintendo Game Boy

A high-quality, realistic 3D Game Boy console — modelled in Blender, textured in Substance Painter, and lit and rendered in Blender.

Software:

Blender

Substance Painter

Nintendo Game Boy

Breakdown

Realistic prop pipeline. Full workflow from accurate modeling to worn, believable PBR textures and a clean product render.

Description

Excited to share my latest 3D project – the Nintendo Game Boy console! I went through the process of creating high-quality realistic props, starting with modeling in Blender, texturing in Substance Painter, and finally lighting and rendering the final piece in Blender.

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